I also played games where I just build up my city without raids, but a volcanic island was a must-have for me and still is in all Anno games where a volcano exists like in 1404. Not quite that easy with a negative income where my only income came from raiding other AI players, but it made fun to rebuild the island and expand it once it was taken, especially because I couldn’t build much and once I took some island complelty I could build nearly everything thanks to the progress of the AI. The most satisfying experience was build your city on a volcanic island and later take someones island for your own just to expand it even more. Back then I played it on an Nintendo DS, because I didn’t own a PC at that time. I guess Anno 1701 was my first Anno ever. We are curious and excited and wish you all a great weekend! The best entries will get their own spotlight during next week’s Anno 1701 anniversary celebrations. You can also post videos, screenshots, stories and other fan art in our Ubisoft fan creation topic: ! We hope that you have plenty of comments or creations to share with the union. What was the first things you did or remembered when starting to play Anno 1701? How about some funny or beloved memories you connect with the first Anno in 3D and why is Anno 1701 still an important game for you as a fan of the series? Share your Anno 1701 memories, anecdotes or creations such as videos, screenshots or fan art! We love to reminisce in memories about the development of the older games and what they have contributed to the series as a whole.Īnd with these trips down memory lane, we remembered that many of you guys where already a part of our community back then while newer fans might have also interesting experiences when going back to try out one of the older Anno games. Many of those developers are still a part of the team today and they incorporate their experiences into the development of the upcoming Anno 1800. It is also a very special game for us here at Ubisoft Blue Byte Mainz, as it was the first time that we (under our original name Related Designs) got our hands on the steering wheel of this storied franchise. The release of Anno 1701 in the year 2006 was a big step for the series, an evolution from the first two 2D isometric titles into the third dimension of gaming. The Anno series first bustled onto gamer’s screens nearly two decades ago, and next week marks the anniversary for one of the biggest milestones in the history of the Anno series.
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